/**********************************************************************
* File: ifEngin.cpp
* ID  : 
* Purpose: Implementation of class ifEngine.
* Date   : 2004/04/16
* Author : T.S.Yo
* Description: The IF-Engin will load the map and items, provide an 
*              interface of various actions, and start the game.
**********************************************************************/

#ifndef IFENGINE_CPP
#define IFENGINE_CPP

#include <iostream>
//#include <iomanip>
#include <fstream>
#include <string>
#include "ifEngine.h"

using namespace std;

// Constructor
ifEngine::ifEngine()
{
    for (int i = 0; i < 10; i++)
      eventFlag[i] = false;
}

// Destructor
ifEngine::~ifEngine(){};

#include "loadGame.cpp"
#include "command.cpp"
#include "start.cpp"

#endif    //#ifndef IFENGINE_CPP

